Speaking Engagements

China Academy of Art - UPCOMING
Lecturer and workshop facilitator
June 2019, Hangzhou

Maxsine - UPCOMING
Lecturer and workshop facilitator
August 2019, Beijing/WuhanShanghai

GXP - Geek Experience Podcast
Interview
Being Awesome by Design
May 2018

 

Maxsine
Lecturer and workshop facilitator
Cross Border Integration - the Future of Visualized Design Practice
August 2018, Beijing/Guangzhou/Chengdu/Hangzhou/Ningbo/Shanghai

ECSITE
Speaker
The Value of Rapid Prototyping
June 2018, Geneva, Switzerland

Smithsonian National Museum of Natural History
Speaker and workshop facilitator
"How Can Technology Help Us Tell Better Stories?"
May 2017, Washington D.C.

 

Balboa Park Learning Institute
Speaker
"Project Management and the Agile Museum"
October 2016, San Diego, CA

 

ECSITE
Speaker
Inspiring connections: leveraging unusual partnerships to produce extraordinary visitor engagement
June 2016, Graz, Austria

 

Museum of Man
Thought-partner
Redesign Charrette
November 2015, San Diego, CA

 

Video Gamers United
Panel Discussion
"The Evolution of Video Games"
August 2014, Washington DC 

 

Hackers Play Spaze
Speaker
"The Spirit of Play"
August 2014, New York, NY 

 

PURE NYC
Facilitator
Tools not Rules Workshops
April 2014, New York, NY

 

The Society of Illustrators
Moderator
"Tools not Rules: Panel Discussion"
March 2014, New York, NY

 

The Society of Illustrators
Panelist
"From Art School to Game Careers"
January 2012, New York, NY

 

GDC China
Speaker
"Finding the Artistic Soul of Your Social Game"
2009, Shanghai, China

 

America’s Video Game Expo
Panelist
“Tighten Up the Controls on Level 2”
November 2006, Pennsylvania Convention Center, PA

 

NYC ACM/SIGGRAPH’s
Panelist
Hi-res vs. Lo-res Graphics: A Game Design Debate”, Panelist
May 2005, New York, NY; “Low-res Art” 

 

America’s Video Game Expo
Speaker
"Specialization in the Visual Arts”, Speaker
November 2006, Pennsylvania Convention Center, PA.