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Brad is a native of Kalamazoo who has been illustrating and animating since 1989 and living in NYC since 1996. He's worked as a professional political cartoonist, comic book illustrator, animator, product designer, web developer, game designer and video blogger. Past clients have included MTV Networks, Sci-Fi Channel, Tommy Hilfiger, NFL, Nascar, The Gap, Sony Records, RCA Records, Epitaph Records, CNBC, The Ethiopian Commentator, MaMaMedia, The LA Galaxy, the nu-metal band Disturbed, and Nickelodeon. Since joining Large Animal Games in 2000 he has been the Lead Artist or Art Director for roughly 100 Flash and PC Downloadable games. Four of which, AlphaQUEUE, Rocketbowl, Saints & Sinners Bowling, and Snapshot Adventures have been IGF Finalists. In his free-time he plays percussion in his band, Djinn, and travels as much as possible.

“Brad is a wonderfully creative, multi-talented designer who understands the subtle yet powerful effect that branding has on generations X and Y. He is a terrific thought-partner in exploring the desired connotations of your product or brand - and can play high culture, pop culture, or a clever mix of the two.”

- Greg Spotts, Los Angeles Director of Transportation Project Delivery

GAME INDUSTRY CREDITS

PC Download Games:

  • RocketBowl, XBLA (Microsoft, 2008)
  • Snapshot Adventures (iWin, 2007)
  • Skull Island Adventures  (Oberon, 2005)
  • RocketBowl (Large Animal Games, 2005
  • Saints & Sinners Bingo (Oberon, 2005)
  • Saints & Sinners Bowling  (Oberon, 2005)
  • Unipong (Shockwave, 2004)
  • AlphaQUEUE (Shockwave, 2004)

Social Networking Games:

  • PlayWidgets (Large Animal Games, 2007)
  • Bumper Stars (Large Animal Games, 2008)
  • Bananagrams (Large Animal Games, 2008)
  • Lucky Strike Bowling (Large Animal Games, 2008)
  • Name That Friend (Large Animal Games, 2008)
  • Spartacus (Large Animal Games, 2011)
  • Picturiffic (Large Animal Games, 2011)
  • Camelot (Large Animal Games, 2011)

SPEAKING ENGAGEMENTS

  • NYC ACM/SIGGRAPH’s “Hi-res vs. Lo-res Graphics: A Game Design Debate” event, May 2005, New York, NY; “Low-res Art” panelist.
  • America’s Video Game Expo “Specialization in the Visual Arts”, November 2006, Pennsylvania Convention Center, PA.
  • Amercia’s Video Game Expo “Tighten Up the Controls on Level 2”, November 2006, Pennsylvania Convention Center, PA; Panelist.